In the next quarter of 2020, the full total transaction level of all agreements attained US$12 billion. There are various ways to gauge the state of the blockchain business. At DappRadar, we have been tracking daily active wallets, dealings, and transaction quantity. This data offers us with a screen in to the operation of each specific blockchain and the broader dapp ecosystem.
The situation in the blockchain world in the first half of 2020 seems quite optimistic. Judging from the total amount of daily active independent wallets, the 13 blockchains shown on DappRadar already have a lot more than 70,000 daily wallets. The main activity takes place in the first three blockchains: Ethereum, TRON and EOS.
In the next quarter of 2020, the total transaction volume achieved US$12 billion. That is a rise of US$4.5 billion from the initial quarter of 2020. The Ethereum blockchain makes up about 82% of the total value created, the majority of which belong to the DeFi ecosystem.
Although Ethereum has achieved significant development, EOS and TRON have followed closely and also have been developing, and their everyday activity increased in the second quarter of 2020. Thanks to the advertising of specific gambling dapps, WAX and ThunderCore possess increased their user bases respectively.
At present, your competition between Hive and Steem is still fierce, and recently Hive has had the lead inside the number of daily active independent wallets.
Summary chart of Dapp market share of each blockchain in the second quarter of 2020
Essential points Even yet in the situation of rising fuel costs, Ethereum is still the most important blockchain. Compared with the initial quarter of 2020, the worthiness of the blockchain provides elevated by US$4.5 billion in the next quarter of 2020.
TRON is trying to diversify its dapp product portfolio with the addition of DeFi to the blockchain. Nevertheless, 80% of the activity still falls into the gambling and high-risk categories.
In the fourth quarter of 2019, because of the depreciation of EIDOS tokens, the daily active independent wallets on EOS were lost. EOS appears to commence to recover in the second quarter of 2020, with growth dominated by two games: Upland and Crypto Dynasty.
The competition between Hive and Steem continues, but the migration of the popular Steem game Splinterlands along with other games that migrated to Hive in June 2020 gave Hive an edge.
Other outstanding results in the second quarter of 2020 are WAX ??and ThunderCore. The current growth is powered by gaming dapps.
The initial step in Ethereum's mass adoption
DeFi
DEX
Game and market
Gambling and high risk
Encrypted Collectibles
in conclusion
TRON's first rung on the ladder to create a DeFi ecosystem
DeFi
DEX
Gambling and high risk
Game and market
in conclusion
Is the EOSEOS period over?
Game and market
Gambling and risky
DeFi
DEX
in conclusion
Various other protocols Hive and Steem
WAX
ThunderCore
IOST
BORA
Ontology (ontology)
Waves
VeChain (VeChain)
NEO
From the high-degree perspective, Ethereum has proven to be an essential year for the Ethereum and DeFi ecosystem. First of all, Ethereum 2.0 is expected to be launched in 2020, which may not merely trigger the surge in the price of Ethereum, but also raise the adoption rate of public chains.
In addition, Reddit, which has 430 million users, can be an important blockchain entry with the start of a pilot task of a reputation program predicated on Ethereum. However, among each one of these positive aspects, there were some major events regarding growth and safety in the DeFi and DEX areas.
From the perspective of process currency prices, ETH continues to be the second most powerful cryptocurrency. But costs are still very unstable. We have currently witnessed its cost exceeding US$300 and suddenly dropping to around US$110 in March 2020. On the other hand, compared with the common cost in the first 1 / 2 of 2020, we have observed a cost increase of 11%.
Another essential requirement of the Ethereum blockchain may be the price of fuel. Not the same as prior quarters, fuel prices in the next quarter of 2020 have remained high. The game classification was the most affected. The increase in fuel costs resulted in an 80% reduction in daily activity.
General, from the viewpoint of daily exercise, Ethereum offers dropped simply by 15% when compared to first quarter of 2020. As stated above, this decline is mainly caused by the game category, with each day energetic independent wallets dropping from 10,000 to 2,000.
Despite this, you may still find very positive indicators in DeFi and DEX, which reached nearly 5,000 and 4,000 wallets active by the end of the second quarter. With this thought, we see that the increasing DeFi and DEX ecosystem could make up for the increased loss of the game category.
Ethereum: DeFi is really as expected. So far, 2020 is really a calendar year of DeFi advancement and volatility. The main events that have occurred in 2020 are:
* Black Thursday in March 2020.
* Security activities: Uniswap, Lendf.me personally, Curve, etc.
* Bitcoin has improved its participation inside DeFi projects and other tokens associated with BTC.
* Compound's token COMP has turned into a DeFi unicorn and has brought the increase of Yield farming (liquid mining).
Judging through these facts only, we can conclude that 2020 is an extremely important yr for DeFi. Furthermore, it is also vital that you review another main indicators in this group.
The first thing to consider is the number of everyday active wallets.
At the beginning of 2019, we hardly saw 200 active wallets in this class. By the end of the initial quarter of 2020, we noticed about 1,500 active wallets, and by the end of the second quarter of 2020, there have been about 4,000 active wallets. The year-on-year growth was about 500%, and the quarter-on-quarter growth was about 200%.
This means that in just six months, DeFi has become the third largest category in Ethereum, accounting for 24% of the total active volume.
Many DeFi dapps have become when it comes to activity, but the biggest development comes from the COMP token issued by Compound. Almost 45% of the activity in the DeFi classification belongs to Substance, with a quarter-on-quarter development of 1000%.
Ranked second is without a doubt Synthetix, which has 550 daily active wallets, and the third is 1inch, which includes about 490 day-to-day energetic wallets. In all major DeFi dapps, the amount of daily active wallets has transformed significantly year-on-calendar year and quarter-on-quarter.
The second metric to look at is the value of DeFi. There are various ways to measure DeFi's activity from a value viewpoint. In DappRadar, we calculate the deal volume.
Looking at the transaction volume of DeFi, we can find that DeFi currently holds 11 billion U.S. dollars in 2020. That is 2.5 times the entire year of 2019. This indicator demonstrates the DeFi category grew by 1410% year-on-calendar year, and the quarter-on-quarter development had been 150%. From the viewpoint of this indicator, we find that the DeFi type isn't just the initial major class, but also makes up about 80% of the value of the Ethereum blockchain in the second quarter of 2020.
However, you can usually view the position of DeFi from the perspective of total locked value. When looking at DeFi Pulse's dapp loan information, we found a significant increase. As of the finish of the initial quarter of 2020, the full total locked-in worth (TVL) has surged by 140%, achieving $1.2 billion by the end of the second quarter of 2020.
All in all, we have witnessed a huge increase in the number of daily active wallets, transaction volume, and total locked value. This can make us understand that DeFi isn't only the largest type on Ethereum, but additionally drives value development.
Ethereum: DEX decentralized trade plays a significant role inside the development of Ethereum, and can be an important part of Ethereum's DeFi ecosystem. Using the new DappRadar OpenData, we can monitor Uniswap, IDEX, 0x, Kyber, Oasis, Bancor and Airswap transactions and the amount of traders previously 30 days.
By the end of the second quarter of 2020, Uniswap, IDEX, 0x, Kyber, Oasis and Bancor have all achieved strong growth. However, when considering these 7 DEX dapps, the amount of traders increased by typically 50% when compared to second one fourth of 2019, and compared to the first one fourth of 2020, the amount of traders increased normally in the next quarter of 2020 Up 22%. DEX ranks 2nd in the day-to-day exercise contributed to Ethereum, accounting for 25% of the full total.
In terms of the transaction level of the above DEX dapp, we are able to see that the next quarter of 2020 has increased by 146% when compared to second quarter of 2019, and weighed against the first quarter of 2020, the next quarter of 2020 has increased by 39% .
After the Black Thursday event in March 2020, we observed a sharp increase in DEX trading volume in the second quarter of 2020. Compared with the first quarter of 2020, dapps such as for example IDEX, Uniswap, 0x and Bancor enhanced by 144%, 109%, 44%, and 112%, respectively.
On the other hand, we observed that when compared to second quarter of 2019, the transaction level of main dapps such as for example Kyber and Uniswap increased by 220% and 624%, respectively, in the next quarter of 2020.
Ethereum: Games and markets seeing that a category, video games and markets will always be the driving force behind the growth of the Ethereum blockchain. But in the second quarter of 2020, we witnessed a sharpened drop in daily exercise, with a quarter-on-one fourth decline of 79%. As stated in DappRadar's summary of Ethereum games, Ethereum's high fuel prices have affected the experience of the game category.
By the end of the second quarter of 2020, this category has 2,000 active wallets, down from 10,000 in the first quarter of 2020, which means that when compared to very first quarter of 2020, this category has dropped in the second quarter of 2020 79%. Weighed against the next quarter of 2019, this category offers fallen by 65% ??in the next quarter of 2020.
Probably the most affected dapps are all active dapps in this category. Such as for example My Crypto Heroes (My Crypto Heroes), Blockchain Cuties (Blockchain Cuties), Knight Story (Knight Tale) and Brave Frontier Heroes (Brave Frontier Heroes).
In the next quarter of 2020, the transaction volume of this category was only 6.7 million U.S. bucks, the lowest within the last three quarters. Compared with the first quarter of 2020, transaction volume has fallen by 26%. On the other hand, if weighed against the second quarter of 2019, the transaction volume increased by 10%.
Ethereum: Video gaming and risky In the second quarter of 2020, weighed against the next quarter of 2019, the number of daily dynamic independent wallets inside this class increased by 135%. With regards to contribution to the day-to-day exercise of Ethereum, this category ranks very first, accounting for 32% of the full total.
The growth in the next quarter of 2020 is due to the large numbers of daily active independent wallets getting together with high-risk dapps (such as for example HEX, Forsage, etc.). In the second quarter of 2020, the amount of high-danger dapps on DappRadar running on Ethereum risen to 73, while in the first one fourth of 2020, the amount of high-risk dapps on DappRadar running on Ethereum had been only 23.
In the first and second quarters of 2020, the number of gaming dapps operating on Ethereum on DappRadar increased from 11 to 18.
As reported in a recent statement on high-risk dapp HEX, high-risk dapps are usually showing explosive action. The statement explains how the number of daily active independent wallets grew to a lot more than 1,000 from mid-April to May. By June, HEX activity appears to have stabilized.
how to earn bitcoins without mining is another major growth dapp. During April 2020, the number of daily active independent wallets more than doubled, achieving 1,000 by mid-April. As of now, there are 2000 independent wallets active daily.
Thus, if we look at the transaction volume, we will find that weighed against the next quarter of 2019, the transaction volume within the next quarter of 2020 increased by 65%, and weighed against the initial quarter of 2020, the second quarter of 2020 increased by 201 %.
The substantial upsurge in transaction volume in the next quarter of 2020 was mainly because of the fact that HEX, Forsage and dice2.gain accounted for 56%, 12% and 12% of the total transaction quantity respectively. It really is observed that compared with the first quarter of 2020, the daily exercise and transaction level of video gaming dapps in the next quarter of 2020 will decrease.
The second quarter of 2020 is the greatest season for high-risk dapps, with 73 new dapps released. The data for the 3rd quarter of 2020 could be higher than the second quarter of 2020. We shall wait and notice.
Ethereum: Collectibles may be the group of collectibles. Weighed against other categories, the Ethereum collectibles class is still relatively small. During peak hours, the number of daily energetic wallets does not exceed 200. Nevertheless, weighed against the first quarter of 2020, daily exercise in the second quarter of 2020 increased by 50%.
With regards to transaction volume, weighed against the first quarter of 2020, this category has grown by 150% in the second quarter of 2020 and by 13% compared with the initial quarter of 2019. The only real dapp that triggered an increase in daily activity and transaction quantity was CryptoPunks.
In May 2020, CryptoPunks generated USD 344,000 in revenue in only 7 days, which clearly shows the growth of the collectible category. The total worth of collectibles in the second quarter of 2020 is 1.5 million US dollars, of which dapp Cryptopunks generated 1.2 million Us all dollars, so we are able to conclude that it makes up about 84% of the total collectible transaction volume in the next quarter of 2020.
The sudden growth of CryptoPunks proves that the collectible category has extremely valuable potential, and we are able to expect it to become one of the main categories which will promote the worthiness and activity of Ethereum later on.
Ethereum: Summary In summary, for Ethereum and the DeFi ecosystem, 2020 will be a critical 12 months. There are some major events that have produced us recognize that Ethereum is becoming more important.
If we look back again at days gone by half a year of 2020, we can conclude that the DeFi and DEX groups have promoted the development of the Ethereum blockchain. However, as it happens that governance tokens that sign up for the cryptocurrency family (such as for example COMP and BAL) are also powerful equipment to market the growth of this category.
Unlike the DeFi ecosystem, gaming activity has declined due to rising fuel costs. This will reiterate the significance of ETH 2.0 and the worthiness that the value chain can bring to ensure that the game classification on Ethereum can have a healthy future.
TRONTRON is one of the most interesting protocols, but not only from the perspective of dapps. The public relations activities of the TRON Base and Justin Sunlight appear to be very eye-catching. It is simple to find regular announcements concerning the TRON Foundation, including controversial feedback.
However, from the perspective of big data, TRON will face some main changes during 2020. The largest change is the discharge of Tron 4.0 and an effort to enter the DeFi industry. Simply looking at the daily exercise of the blockchain, it seems that TRON draws in probably the most daily energetic wallets.
The cost of TRX faces great fluctuations. Needless to say, things have got two sides. Optimistically, according to CoinMarketCap data, TRX is still among the top 20 cryptocurrencies. On the negative aspect, compared with 2019, the cost of TRX dropped by typically 41% in the initial half of 2020.
TRON: DeFi Since the last few days of December 2019, the DeFi classification on TRON offers been very active and contains begun to weaken the dominance of Ethereum.
It is observed that in the next quarter of 2020, the growth of the DeFi category on TRON is only driven by 3 dapps: JUST, Zethyr Financing and Oikos.cash. In 2020, day-to-day active wallets will increase from 74 to 796. Compared with the initial quarter of 2020, the second quarter of 2020 increased by 976%.
The main contributor to the upsurge in everyday activity is Oikos.cash, that is nearly the same as the Compound Finance dapp running on the Ethereum protocol. Oikos.cash was released in April 2020. It presently has 564 daily energetic independent wallets, meaning that it makes up about 71% of total activity.
Daily activity isn't the only section of growth. Weighed against the first quarter of 2020, the transaction level of this classification in the second quarter of 2020 increased by 17,210%. In the fourth quarter of 2019, it made $53,000 in just 7 days. The transaction volume in the initial quarter of 2020 has been $78,000. Interestingly, in the next quarter of 2020, the transaction volume of this type has risen to $13.6 million.
TRON: DEX In the field of blockchain, decentralized exchanges (DEX) achieved remarkable development in the next quarter of 2020. Nevertheless, if we meticulously observe the development of exchanges on TRON, we will discover its problems. In the second quarter of 2020, just 19 dapps of the exchange category tracked by DappRadar are usually running on TRON, of which only 8 dapps are energetic (any dapp with 1 or even more daily energetic independent wallets) .
The day-to-day activity and trading level of exchange-like dapps on TRON have declined. In the next quarter of 2020, the amount of daily active independent wallets will not surpass 2,000; by the finish of the second quarter of 2020, the number of daily energetic independent wallets will undoubtedly be 1900.
At the same time, if we look at the data in 2019, we are able to see that the number of wallets is 3,200. Compared with the next quarter of 2019, the daily exercise of this type in the next quarter of 2020 has reduced by 42%. However, compared with the first quarter of 2020, we can see that the every day activity in the next quarter of 2020 has improved by about 20%.
From the perspective of transaction volume, it is very obvious that TRON's DEX category has declined month by month. The transaction volume of the DEX type in the next quarter of 2020 may only account for 25 % of the deal quantity in the next quarter of 2019, which may be because of the decline in the value of TRX. Compared with the second quarter of 2019, the transaction volume in the second quarter of 2020 provides fallen by 76%, and weighed against the initial quarter of 2020, it has fallen by 9%.
As mentioned earlier, only 8 dapps are dynamic, of which only 1 dapp (TronTrade) performed well this quarter in terms of transaction volume and daily exercise. TronTrade's transaction quantity will be 17 million US bucks, accounting for 70% of the total transaction quantity, accounting for 911 out of 1915 daily active independent wallets.
TRON: Gaming and high-risk gambling and high-risk dapps possess played a significant role inside the growth of TRON over summer and winter, and it is also the largest class on TRON. To date, DappRadar provides tracked 494 dapps in the TRON class. Among the 494 dapps, there are 221 gaming dapps and 273 high-risk dapps.
Next, we look at the number of energetic dapps (any kind of dapp with 1 or even more daily energetic independent wallets) in this group, and we will find that there are only 97 active dapps in the second quarter of 2020, and the amount of energetic dapps in 2019 There have been 105 active dapps inside the second quarter.
Compared along with the second quarter of 2019, the amount of daily energetic independent wallets in the next quarter of 2020 increased by 39% through these 97 active dapps. Compared with the first quarter of 2020, the info for the next quarter of 2020 didn't show any major changes. The upsurge in daily action is powered by dapps such as for example RocketGame, WINk, BeeHive Quick and Tron Money.
Although in the second quarter of 2020, daily activity has increased. However, in the next quarter of 2020, TRON's transaction volume was just a quarter of that of the second quarter of 2019.
Compared along with the second quarter of 2019, the transaction quantity in the second quarter of 2020 fell by 70%, and compared with the first quarter of 2020, the transaction quantity fell by 15%. The decrease in transaction volume was due to WINk, because WINk generated just US$113 million in the next quarter of 2020, and in the next quarter of 2019, it created almost US$598 million.
TRON: Only 54 video game dapps tracked by Video game DappRadar are working on TRON, of which only 25 dapps are active. The game class dapp in the second quarter of 2020 faces exactly the same scenario because the second quarter of 2019, meaning that in comparison with the initial quarter of 2020, the daily exercise in the second quarter of 2020 has dropped by 24%.
The reason for the decline is obviously due to TRON Racer and Blockchain Cuties (blockchain cuties). In the initial quarter of 2020, that they had 824 and 195 independent wallets respectively, but by the finish of the next quarter of 2020, TRON Racer has been inactive (there is not an active independent wallet), and every block chain's cute pet The amount of daily active independent wallets decreased to 81.
ChainZ Arena may be the only video game that has made a significant contribution to the survival of the overall game category. The game is really a cross-chain sport, which has been released on the Ethereum and EOS blockchains. The day-to-day activity of this dapp makes up about 40% of the daily action of the TRON video game category.
As shown in the overall game transaction quantity chart, the second quarter of 2020 performed better when compared to first quarter of 2020. It is going right through a stage like the earlier season's daily action. Compared with the first quarter of 2020, the transaction level of this classification has increased due to the same dapp: ChainZ Arena, which created 1.2 million US dollars in transactions. the amount.
TRON: Conclusion As stated earlier, TRON may face major changes in 2020, like the upcoming launch of version 4.0 and the attempt to create a DeFi ecosystem. For DeFi, TRON, as usual, seems to be attempting to replicate the successful dapp that currently exists on the Ethereum blockchain.
Gaming and high-risk types are still the biggest category in TRON. It has 80% of TRON active and 16,500 daily energetic independent wallets, and this situation won't easily change in a short time.
We will concentrate on TRON DeFi and additional category development inside the third quarter of 2020, and can't wait around to see how they develop this season.
Before EOS enters 2020, it is necessary to understand the annals of EOS. The EIDOS token was released in earlier November 2019 and triggered a large-scale airdrop. The airdrop occupies the majority of the EOS blockchain resources, causing serious network congestion. That is disastrous for the entire EOS dapp ecosystem.
Due to the events that occurred in November this past year, the daily exercise of EOS decreased sharply. If you consider the year-on-year data, the amount of daily active independent wallets reduced by 53%, from nearly 40,000 in the second quarter of 2019 to 17,000 by the end of the next quarter of 2020.
The downward trend of EOS token price can be obvious. Normally, compared with the same time period in 2019, prices in the first 1 / 2 of 2020 have fallen by 33%. Regardless, it seems to be fairly stable lately, with token costs averaging around $2.25.
Despite the negative news mentioned above, there is still optimistic momentum inside the EOS blockchain. The amount of recently submitted dapps offers elevated in two categories: game playing and high-risk categories, and video games and advertising categories. In the next quarter of 2020, a total of 16 fresh dapps were submitted, a rise of four from the previous quarter.
In addition, the number of every day active independent wallets in the gaming category appears to be recovering. Compared with the initial quarter of 2020, the amount of energetic independent wallets increased by 34% quarter-on-one fourth, which to a certain extent also promoted the development of the EOS blockchain in the second quarter of 2020.
EOS: Video games and Markets So far as independent wallets are usually active daily, video games and markets are the largest class on EOS, accounting for 50% of the total activity. The roller coaster trend may continue in early 2019 until now. However, a combined mix of recent tendencies shows that daily activity increased by 18% by the end of the next quarter of 2020.
This growth is powered by two dapps-Crypto Dynasty and Upland. The crypto dynasty currently runs on two blockchains, EOS and Ethereum. On the EOS edition, its daily action has improved by 25%, achieving approximately 4500 daily active users every day.
Another dapp traveling EOS growth may be the virtual property trading game Upland. The game was released in early 2020. At present, the amount of independent wallets active on a daily basis on the dapp has already reached 2500, and with the continuous improvement and revise of the game, this quantity will continue to grow later on.
From a value perspective, you can find two dapps worth mentioning. One is ChainZ Arena, with a transaction volume of nearly 70,000 US bucks, accounting for 50% of the full total category transaction quantity. The second is the crypto dynasty, an increase of 18% on the previous one fourth, with a transaction volume of $701,198.
EOS: Video gaming and high-risk video gaming and high-risk classes are the second largest type on EOS, accounting for 13% of daily activity. Contrary to games and markets, video gaming and high-risk groups seem to have got peaked in 2019.
This category attracts the majority of the active users on the EOS blockchain. Although we have now find some peak days in the next quarter of 2020, it generally does not seem to go back to the amount of the second quarter of 2019. The dapp that attracted probably the most active users through the one fourth was Dice.
The same situation also occurs in transaction volume. In the second quarter of 2020, exactly the same Dice dapp will once again market growth. Actually, both the amount of energetic wallets and the deal volume appear to be more manipulative than the generally observed development. This convinces us that some manipulation of user data does exist.
Unconventional trends usually indicate a predicament of human manipulation
EOS: DeFi It seems that the current DeFi trend in addition has appeared on the EOS blockchain. A task called VIGOR has emerged, which defines itself as a market contract for token lending and custody.
The system uses VIGOR as security to borrow EOS. Because the system itself was launched in May 2020, it is difficult to say how it will affect the complete EOS blockchain. Essentially, the VIGOR dapp seems to have many similar features to the MakerDAO of the Ethereum dapp.
EOS: DEX Based on the year-on-year data, the EOS trade class is another category that has fallen. However, compared with the first quarter of 2020, the amount of daily energetic independent wallets in the next quarter of 2020 increased by 10%. This is primarily powered by the experience on Newdex and WhaleEx.
The same holds true when observing the trading volume of the EOS exchange. Weighed against the first quarter of 2020, the transaction level of Newdex and WhaleEx enhanced by 176% in the next quarter of 2020.
EOS: Conclusion At the end of 2019, EOS encountered a significant network congestion problem, resulting in a reduction in activity, which trend will still exist in the first quarter of 2020.
Finally, within the next quarter of 2020, we saw quite a few positive factors inside the blockchain. When compared to highs seen in the second quarter of 2019, virtually all types have declined. The only exception is the growing category of games, that is primarily driven by two of them: Upland and Crypto Dynasty.
This enables us to understand that the growth we currently observe on EOS is based on a small number of dapps, so this growth state is fragile. Why don't we look forward to the adjustments in the third quarter of 2020 EOS.
Before Hive and Steem conduct data analysis, it is very important understand the background of Hive and Steem. Steem had been obtained by the TRON Foundation, a move considered by many to become an unwelcome hostile acquisition.
The acquisition itself caused some members of the Steem community to hard-fork Steem's code and create the Hive blockchain. That is why the Hive process was created in March 2020. Since that time, many profitable dapps have shifted from the Steem blockchain to the Hive blockchain.
From the perspective of token costs, the recent prices of Hive and Steem are very similar. However, Hive appears to have pushed the cost of tokens up by 11% recently. However, because of the high marketplace capitalization, Steem ranks higher on CoinMarketCap: Steem token ranks 83rd, while Hive token ranks just 92nd.
Observing the number of daily active independent wallets upon Hive and Steem will see an interesting phenomenon, as the two protocols of Hive and Steem are facing the migration associated with major dapps, such as dapp Spinterlands. The daily active customers of this dapp are 6000 pcs. As a result, we discovered that the number of active independent wallets on Hive enhanced by 213%, as the number of energetic independent wallets on Steem reduced by 23%.
Once we have reported in the Hive and Steem reports, Spinterlands isn't the only dapp which has migrated to Hive. Another dapp Esteem, which has about 500 independent wallets active day-to-day, also migrated. Furthermore, with the release of Hive Blog site and Peaked, Steemit Blog page dapp has already been effectively copied on Hive.
In short, your competition between Hive and Steem continues. Nevertheless, if the current trend continues, the ultimate winner is apparent. Although Steem offers made a lot of attempts to increase users, Hive seems to have used root in the blockchain business and successfully acquired users.
WAXWAX is based on the EOSIO SDK and will be released at the end of December 2019. To date, DappRadar provides tracked 39 dapps on WAX. Most of them are usually dapps in the useful type, which are categorized in various other categories.
Video gaming and gambling are two other classes which are currently active about WAX. The most famous dapps are video gaming dapp Prospectors and gaming dapp EarnBet. Prospectors provides 2000 independent wallets that are active every day, while EarnBet's active data is quite unstable. At peak situations, there are 2500 energetic independent wallets each day.
Overall, weighed against the first quarter of 2020, the amount of dynamic independent wallets about the WAX ??blockchain increased by 76% inside the next quarter of the year, and this boost was mainly attributable to the dapp EarnBet for gaming.
ThunderCore currently only 19 dapps tracked by DappRadar are running on ThunderCore, but not surprisingly, the ThunderCore protocol has seen an increase in daily action. As we discussed in the first quarter of 2020 document on ThunderCore's recuperation issues. With the growth of the ThunderCore protocol, right now in the next quarter of 2020, we are able to state with certainty that it succeeded.
When compared to second quarter associated with 2019, its every day activity within the second quarter of 2020 increased by 92%. At this time, if we observe and evaluate the growth since the first one fourth of 2020, we will find that ThunderCore active information is in circumstances of positive growth (from 617 active independent wallets to 2,629). Weighed against the initial quarter of 2020, the second quarter of 2020 increased by 326%.
ThunderCore's daily active independent wallet will be affected by video gaming dapps and video gaming dapps. For instance, since the release of dapp Serious Dice, its dynamic independent wallets possess increased by a lot more than 5000%, and similar growth is seen in the game dapp Galaxy Blocks. Its daily energetic independent wallets possess increased by 3000%.
You can find 47 dapps tracked in IOSTDappRadar running in the IOST protocol, of which gambling and video gaming dapps are the almost all active. Among the more vigorous dapps are usually XPET, IOST Golf ball and Virus Battle. The total number of daily active users is between 150 and 450.
However, compared with the next quarter of 2019, the overall daily activity in the second quarter of 2020 decreased simply by 64%. But on the contrary, in comparison with the initial quarter of 2020, we can see an increase of 6%. In this context, if IOST wants to attain a breakthrough, the rest of 2020 will undoubtedly be very critical.
Weighed against protocols such as EOS, TRON and Ethereum, BORA is totally different. It claims to operate purely in the gaming industry, calling itself "cellular initial" and offering blockchain game services.
BORA is headquartered inside South Korea, and it cooperates with game developers who've successfully launched mobile games. It is a novel way of cooperation. Overall, the games that BORA programs to integrate using its blockchain technology currently have a lot more than 50 million gamers.
DappRadar started tracking the BORA dapp by the end of May 2020. Based on the data we noticed, the growth rate is sluggish. Peaks occurred on June 1 and 2, with 216 and 105 energetic independent wallets every day. The reason being a BORA edition of the dapp game known as Seven Guardians premiered and broadly promoted.
For the blockchain, it is still in its infancy, and we will wait and see whether BORA can realize its ambitious growth program and bring an incredible number of users to the blockchain game.
Ontology (Ontology) When it comes to daily activity inside the next quarter of 2020, Ontology is dealing with an extremely difficult period. We can observe that weighed against the first quarter of 2019, active data has dropped by 95%.
The two most popular dapps on the ONT blockchain are HyperDragons Go (����?) and HyperSnakes; both dapps are from Chinese developer MixMarvel. Since February, their respective user numbers have observed a cliff-like decline. By June 2020, Yundoulong has only 108 daily active independent wallets, while HyperSnakes provides zero users.
There are 24 dapps running about the Waves blockchain tracked by WavesDappRadar. Since the fourth one fourth of 2019, the contract itself has experienced ups and downs in data fluctuations. In the second quarter of 2020, the amount of daily active independent wallets dropped by 38% when compared to first one fourth of 2020. However, we are able to see that compared with the second quarter of 2019, the next quarter of 2020 still has substantial growth.
The dapp that drives data growth and user activity on Waves is Neutrino Protocol. It is a DeFi product, that is roughly similar in functionality to MakerDAO. Users can lock security (WAVES tokens are employed here) to create stable currency USDN. Users can earn attention by staking their USDN.
VeChain (VeChain) By the finish of the next quarter of 2020, just 8 dapps tracked by DappRadar are working on VeChain, and just 3 of them are dynamic (showing more than 1 daily dynamic user).
With that said, only dapp Vexchange (26 daily dynamic independent wallets) made a substantial contribution to the agreement.
NEO In the first quarter of 2020, NEO, a China-centric contract, launched some new dapps. Nevertheless, in the second quarter of 2020, we can note that these new dapps didn't play a large role. Weighed against the first quarter of 2020, daily activity still dropped by 78%.
In the first quarter of 2020, dapp NeoFish quickly became popular, but by the next quarter of 2020, this dapp has been inactive. The only dapps with energetic customers on NEO are usually Switcheo Network, Nash and Blockchain Cute Pets. They are currently the primary dapps that keep the NEO blockchain energetic.